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A jam submission

Curse of InsanityView game page

Max Erect in: The Curse of Insanity
Submitted by Cyan — 13 hours, 38 minutes before the deadline
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Curse of Insanity's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#691.7894.000
Originality#692.2365.000
Overall#721.7894.000
Presentation#740.8942.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I couldn't play it, it just says "No Game" in a banner dangling from a balloon. I had the version linked in the comments as the one that was supposed to be working.

Developer

Interesting – did you download the .exe?

Submitted

I believe so. I also installed the itch app and tried installing and running it from there and got this error:

Error

src/level.lua:308: C:/itch/apps/curse-of-insanity/curse-of-insanity/resources/gfx/bg4.png: No such file or directory

Traceback

[C]: in function 'assert'
src/level.lua:308: in function 'load_image'
src/bg.lua:24: in function 'init'
src/level.lua:18: in function 'init'
src/lib/class.lua:91: in function 'Level'
src/game.lua:16: in function 'init'
src/lib/class.lua:91: in function <src/lib/class.lua:86>
[C]: in function 'require'
main.lua:1: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'

Submitted

I couldn't start the game for some reason. Error message appeared.

Developer(+1)

Did you download the one we linked in the comment? Unfortunately we initially uploaded a version that was broken…

What was the error message you got?

Submitted

The idea is great!

I really liked how you could undo or redo all you steps.

I found level 3 quit hard though and got stuck :(

The music also just stops after some time.

The sound effects are nice and the puzzles are fun.


This game doesnt need that big of a tutorial but some text would've been nice.

Maybe decorate the levels more?

Also the size of the window was bad. Use resizeable windows or default 1920x1080, everything else looks bad.

Developer

Agreed. We wanted to add a bit of a tutorial, but we ran out of time. We also intended to make many more levels and many more characters (like roaming enemies, a chicken character that always runs away from enemies, a lion berserker character that always attacks enemies, etc) but a couple things ended up taking more time than we anticipated…