I couldn't play it, it just says "No Game" in a banner dangling from a balloon. I had the version linked in the comments as the one that was supposed to be working.
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Curse of Insanity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #69 | 1.789 | 4.000 |
Originality | #69 | 2.236 | 5.000 |
Overall | #72 | 1.789 | 4.000 |
Presentation | #74 | 0.894 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I believe so. I also installed the itch app and tried installing and running it from there and got this error:
Error
src/level.lua:308: C:/itch/apps/curse-of-insanity/curse-of-insanity/resources/gfx/bg4.png: No such file or directory
Traceback
[C]: in function 'assert'
src/level.lua:308: in function 'load_image'
src/bg.lua:24: in function 'init'
src/level.lua:18: in function 'init'
src/lib/class.lua:91: in function 'Level'
src/game.lua:16: in function 'init'
src/lib/class.lua:91: in function <src/lib/class.lua:86>
[C]: in function 'require'
main.lua:1: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
The idea is great!
I really liked how you could undo or redo all you steps.
I found level 3 quit hard though and got stuck :(
The music also just stops after some time.
The sound effects are nice and the puzzles are fun.
This game doesnt need that big of a tutorial but some text would've been nice.
Maybe decorate the levels more?
Also the size of the window was bad. Use resizeable windows or default 1920x1080, everything else looks bad.
Agreed. We wanted to add a bit of a tutorial, but we ran out of time. We also intended to make many more levels and many more characters (like roaming enemies, a chicken character that always runs away from enemies, a lion berserker character that always attacks enemies, etc) but a couple things ended up taking more time than we anticipated…
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