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Bootloader's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1955 | 2.874 | 3.400 |
Presentation | #2065 | 3.127 | 3.700 |
Overall | #2310 | 2.930 | 3.467 |
Creativity | #2957 | 2.789 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
At a Roll of the Dice your colour changes and this impacts how you interact with the level
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow this was really fun! Clear presentation and invisible tutorial made it a breeze to play through. Great sound effects added a lot of satisfaction to throw the dice around and watch them ricochet. This was great overall.
Good to hear, I am looking forward to polishing up the mechanics and adding additional content!
Wow, I loved the graphics! My pc take a deep breath to run the game. I didn't like that the weapon doesn't have a logical order of colors, but I think that's what justifies the theme of the jam. Other than that (and that bad dice, which only served to frustrate me as I tried to find the right color that randomly comes with the weapon, not fun at all) I liked it.
Thanks! I absolutely agree I'll be releasing an improved build when I can
Very cool execution and fine concept butttt incredibly laggy. It's probably my laptops fault but its usually able to run such simple stuff just fine. Very good sound design and level design. A bit frustrating having to cycle through all the colors if you missed one. Also text kinda hard to read.
Hi IFalconl,
Appreciate the feedback, I will be sure to release some updates in future. You can at least change the resolution through the pause menu (ESC or P) it may be of help!