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Marble Run Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2855 | 2.533 | 2.533 |
Presentation | #3372 | 2.533 | 2.533 |
Overall | #3795 | 2.356 | 2.356 |
Creativity | #4762 | 2.000 | 2.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's random. You never know what you're gonna get.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
No
We used pre-existing audio
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Comments
*NOTE*
As I am new to game jams, I did not know there was a theme.
I am aware the game does not fit the theme.
Interesting game but I don't see where the theme fits in this game.
It’s not supposed to, see other replies
Oh, my bad.
Absurd 🤣
As a platformer it is fine, as part of the jamm...
no dice or even "probability" it's a skill-based rolling platformer, the art direction is abstract, and it feels somewhat charming and disorienting to see 3d models set along basic shapes, kinda surreal?
Since this is my first game jam I didn't notice the theme, but yes I was definitely going for the surreal style. Levels 6+ will showcase it even more.
Fun game! did not know where to go after bouncy lvl and there was no dice
where is my dice :(
Wow cool game mate ! Should've used a dice instead of a marble for the theme but still awesome
Thank you for your feedback! I am new to game jams and didn’t realize there was a theme at first, so that explains the lack of dice.