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Mazaic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #205 | 4.038 | 4.038 |
Overall | #327 | 3.836 | 3.836 |
Presentation | #441 | 4.038 | 4.038 |
Enjoyment | #734 | 3.434 | 3.434 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to mitigate the random swapping of the dungeon room tiles they explore by locking down tiles to prevent them from changing.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It looks and sounds nice. It wasn't clear at first what to do (my first playthrough I thought I was supposed to just push in all the keys, so I ended up restarting after that), and *maybe* seems too reliant on backtracking? (I'm not sure.)
Also is it always possible to win?
Thank you! Yeah, I'm definitely going to need to onboard the player better in a post-jam version. That backtracking point is also a good one to keep in mind. I don't think it's always possible, but those instances are very rare, though definitely worth looking at.
The art is wonderful and the controls feel really good I really liked jumping around and navigating the level. I was a bit confused about what am I supposed to do and some jumps were a bit hard to make but when I figured things out this fun game turned into a wonderful experience!
Great work!
Thanks so much! Yeah, it's a little rough around the edges, but I'm glad you enjoyed it.