Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Petroll The DiceView game page

Roll The Dice - Control The Price! A fun little game about petrol prices made in 48 hours
Submitted by caudatecoder (@caudatecoder), PavelKovbasyuk, cumbertiger — 2 hours, 11 minutes before the deadline
Add to collection

Play game

Petroll The Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6803.8573.857
Creativity#10033.5363.536
Overall#11483.3753.375
Enjoyment#23402.7322.732

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You manipulate petrol prices in way similar to throwing dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 44 to 41 of 44 · Next page · Last page
Submitted(+1)

Thanks for submitting your game to the stream, here's the interview;

https://www.twitch.tv/videos/1541787358

Developer

Thanks again for the interview and appreciate the highlight!

Submitted(+2)

Nice, cute, hits a bit too close to home in Poland but the design is quite flawed. Not only is the standard price worse than the gambling price 7/8 of the time, but there's really no choices to be made since you either get the better price at the one-arm pump, or are forced to choose the standard one; there's no punishment for using your three tries at the one-arm pump. Maybe if there was a price for using it and if there were different standard prices at different stations, it could get a bit more interesting, but at the end of the day, it's still just a gambling game. You need to include more ways for the players to control the outcomes, more strategy... for example by choosing different routes which have different lengths (i.e. different amounts of gas used) but stations with better or worse prices or better or worse luck, which you could find out from the locals or something like that.

Developer(+1)

I appreciate your feedback and there's certainly a lot of things we can improve upon and add more control over the game. But your bar for a quality of a jam game might be a bit high imho (Albo mozliwe ze to brzmi troche grubo bo jestes z Polski, hehe) . There's only so much things you can focus on and deliver during a jam. We spent time on making the basic things feel good and from the feedback we got that goal was achieved and that's no quick or easy task

We're planning to add more content, ways to affect your price and earn money in the post jam version though :)

Submitted(+2)

The art style is great! The game and its use of the theme is funny and clever, I like it a lot! Great job!

Submitted(+2)

Creative use of theme, bit one time joke though. Balanced bit too hard though I think, did not manage to got further than third gas station, most of the tries end up second. Art style I like

Developer(+1)

I don't think it's balanced too hard. It's completely unbalanced. Pure RNG. Which totally can be annoying if you got unlucky a few times in a row. That's certainly an area where we can improve. Letting the numbers be random but reducing the chances of constantly high prices. Thanks for your feedback!

Viewing comments 44 to 41 of 44 · Next page · Last page