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Rolling in the Deep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2208 | 2.783 | 2.783 |
Overall | #3006 | 2.667 | 2.667 |
Creativity | #3182 | 2.696 | 2.696 |
Presentation | #3417 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are surrounded by dice. Shoot them to roll your score and more dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept and amazing gameplay, awesome work overall.
Cute little game, great work!!
I enjoyed playing this! Felt pretty op once I entered 360° no-scope mode.
As for a piece of feedback, I would rather have a 2sec bubble with 20sec cooldown as powerup at 1000+ score, since I am already strong enough to 1shot everything, but defenseless :P
Pretty cool! Gets very chaotic, but in a good way!
This was a fun game! I enjoyed that it got more frantic over time as you're able to hit more and more things with one shot.
Glad you enjoyed it!
Great game!
It was satisfying to shoot all of this annoying dices. :)
But I was frustrated when smaller dices appeared right in front of me. It would be better if they scattered from point where bigger one was destroyed.
Also it was hard to aim when I get double shot.
However it was fun
Thanks for playing! The dice should have spawned from where the bigger one was, but they can occasionally fly back in your direction before you have a chance to dodge. That's definitely something we would've liked to improve if we had more time.
Awesome game! I enjoyed breaking the dice into smaller dice, it was quite satisfying to watch. However, it was hard to tell when exactly the dice were damaging you - maybe a damage noise or animation would've been cool. It also seemed like an endless game - you stay alive as long as you can for the sake of a higher score - and I'd have preferred if there was an endpoint (although that's just personal preference). Great job making this in two days!
That's good feedback. We have a sound effect for when you take damage, but it probably needs to be a bit louder. Some visual queues to accompany the sound effect is a good suggestion. That definitely would've helped a lot. And it is an endless game. We wanted to add a boss fight once you got to a certain score, but ran out of time. Thank you for playing though!
Cool game! It was super satisfying to shoot a bunch of bullets and watch an explosion of shapes. I think some motivation to move would've been helpful, I usually just sat across the screen and spammed, especially when I had a ton of bullets. Great work though!
Thanks for the feedback! We wanted to make the dice a bit more chaotic than they ended up being, which would've required you to dodge around more, but we didn't have the time to get the physics working exactly how we wanted. Thanks for giving it a try though!
One hell of a name :) if you have the time could you check my team's game ? it's The Second Time Aliens Invaded Cairo
Haha thanks! I'll check it out!