Thank you!
CountThrepe
Creator of
Recent community posts
Wow, that was awesome! The pixel art and animations were great, and the song you chose was perfect, I was nodding my head along the whole time. It took me a minute to really understand what was going on, but once I got it it was fun trying to push my luck. I basically just taunted and rested until I could do the finisher every time. I do wish there was a little more strategy, and that it was better telegraphed what the enemies were doing. But great work! And great title!
This is the most fun I've had this jam, awesome job! It's kinda brutally hard, but I still finished the game because it's that good. There's a surprising amount of depth to this concept: how you play it totally depends on your shape, and then you have different strategies for the obstacles, avoid or speed bump or jump off the slanted sides (I spent several runs trying to avoid everything by jumping off the sides when I discovered you can do that. It didn't work, but it was fun).
I really like this game, so I'm gonna nitpick. Very often, a single hit would spin you out of control and get rid of all three lives. Also, you could get multiple hits on a single block or adjacent blocks. Either get rid of multiple lives, or make it so this doesn't happen, it's frustrating to have 1 mistake mean 3 lives lost. Also, the side to side acceleration was a lot for how fast you accelerated forwards. I got used to it, so I don't know if it needs to change, but it was frustrating at the start, so take that how you will. Lastly, I think this game needs to decide if it wants to include some path planning, or be entirely think on your feet. It kinda felt like it was alternating between the two depending on the level.
You did a great job with this, fantastic work!
Cool game! I really like the theming of the stereotypical tacks and yarn, the voice acting was great, and sfx also good. The little touches of animation were really nice, like the corner turning up as you move pieces of evidence around, and the paper going through the fax machine. Unforunately the actual gameplay was essentially guess and check, but that could easily be fixed with some more writing. But great work, and great attention to detail, especially for a jam game!
Cool game! I like the concept, but unfortunately most of the attacks were too quick to make decisions based on if they were real or not. Slowing them down, or adding some anticipation before they come out would help a lot. But the animations were cool, and the core of all the attacks and stages were well designed, just need a bit of tweaking. Good work!
Music was awesome, it fit perfectly. Graphics were awesome, I love chromatic aberration so that was cool. Impressive to make a randomly generating world for a game jam game, this is definitely the first I've seen that. Unfortunately, doing well felt like I just needed to get lucky with the generation. Maybe add in some logic to prevent complete dead ends, or give the player some ability to change the generation. But overall, great work!
Woah, the visual style of this game is absolutely amazing! All the effects were fantastic, and I love the dissolve effect at the end. Incredible job on the graphics. I also loved the vague mysterious story, abruptly cutting between the sections was very cool. Learning that green was bad then cutting back to the text was a very cool move that had me furiously thinking about what it could mean. I just wish I could dive into it more! I think the platforming could've been a little better fine tuned, the acceleration on the character was a lot. But overall this is a very cool game, and it deserves way more ratings! Fantastic job!