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SpyDie's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3734 | 2.457 | 3.250 |
Overall | #4137 | 2.205 | 2.917 |
Presentation | #4236 | 2.173 | 2.875 |
Enjoyment | #4330 | 1.984 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to collect randomized dices that are dropping.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great sound. Level design might nice some work, thou. Honestly is it just me that after getting like 5 dices the speed is too blurry for me and cannot focus on what I am running at? :D
Surprisingly fun game! The physics
I think the sense of pacing worked quite well. With each die collected making the player faster, and each level adding new obstacles.