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Damqq

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A member registered Feb 18, 2016 · View creator page →

Creator of

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Hey :)

Niestety dowiedziałem się o istnieniu problemu z "permamentna pauza", dopiero do zrobieniu builda i pokazaniu gry znajomym. Musze powiedziec ze jest to ciekawy ewenement bo na moim kompie nie ma najmniejszego problemu. To chyba jest problem z optymalizacja gierki i poprostu na nie-highend'owych kompach gra przymula po max pausie.

Wiec ogolnie ciekawa sytuacja wyszla :P

Ale ogolnie Dzieki wielkie za ogranie gierki i za spedzony czas na Jamie :)

Do zobaczenia za rok :)

The idea that we are currently working to expand this game after the jam is more of creating option to unlock more characters with different abilities and create more maps with different types of snakes. That will expand the idea without breaking the main concept.

Simple yet effective. I liked it! I really loved the art on the cards on the side :D
I had some problems with going thru the rules. They were a bit confusing at first, but when i got it, I had some nice time playing :)

Really nice music and vibe from the game! I the time between the players were a bit to long, thou. Also I think this game could have more potential if there would be more focused on single player (ship). Overall I really liked the idea :)

I really liked the mechanics. Simple yet effective. I was missing some music - it would make a whole difference! Abilities of the enemies were intuitive and easy to understand. Hope there was more info about the weapons when choosing one, but it also its intuitive and easy to understand. Also I think some particle systems might done a lot to improve the visual presentations. I do admire how much of different types of enemies are here :)

BG music was great, but the shot/dmg sounds were a bit too much off. Like the idea, but I believe it could be much more improved if you could simplify the graphics. Honestly for me the background colours were a bit too similar to characters colours. Next time try focus more on separating colours between objects a bit more. Keep it up! :)

First of all, please have more faith :) No need to apologies! Idea was pretty interesting. Ofc it needs some work here and there, but never give up! Keep it up and CU on next Game Jam :)

Great sound. Level design might nice some work, thou. Honestly is it just me that after getting like 5 dices the speed is too blurry for me and cannot focus on what I am running at? :D

Pretty nice game. Had some trouble to feel the controls at first - but when I accepted the chaos I had some fun. The art is cute, sound awesome, the gameplay addictive. Nice work! :)