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A jam submission

Things Are Looking DiceyView game page

Submitted by Wellwick — 1 hour, 21 minutes before the deadline
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Things Are Looking Dicey's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#52481.7462.667
Presentation#56911.4182.167
Overall#57531.4182.167
Enjoyment#59471.0911.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a block that rolls

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Well, as you recognize yourself, this is pretty much an experiment. Hard to judge fairly, but I still have a handful of comments.

  1. Again those QWERTY-only controls; tip for the future: it is possible to program according the positions you want rather than the letters. (Umpteenth time/game where I have to say that! XD AZERTY shall prevail!)
  2. My FPS seem a bit lower (although reasonable); this is the third Unreal Engine game I have played recently, and the three were more or less slowed down, so I suspect Unreal Engine can be a real memory-guzzler.
  3. I notice you fire according to the cube’s orientation; nice! But how would that be practical? I would think mixing horizontality and verticality (in the architecture of the level) while having somewhat homing devices would do the trick!
  4. I also notice that the back of the cube has a larger green zone; is it where the opponents are supposed to shoot? Or at least a weak point? That would make sense to me.

Good luck with your experiments; network programming (and especially concurrent programming) can be complicated!

Submitted

Interesting idea, and very ambitious to do a multiplayer game for a game jam, so good job on that front! only issue is that a lot of us test these games out by ourselves, so unfortunately was only able to play the game solo rather than with someone.

Submitted

Good game.

Submitted(+1)

Pretty normal game. The multiplayer aspect seems interesting, but I don't have any friends to play with :(. The game ran pretty poorly (although that's probably just my pc's problem.) and the presentation isn't very good...

Other than that though, this game can be pretty interesting if you decide to expand and make it better.

Submitted (1 edit)

I guess you can test the multiplayer aspect using a terminal to open another port, or some procedure of the sort. I’ll give it a try. :)

(By the way, funny seeing you here: I had stumbled upon your comment for Gem Drilla Inc from Mini Jam 109. :) Small world!)

PS: no, in the end, as I am not sure of how the game handles the connection process under the hood, it might be complicated to simulate a connection locally. :/