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Dobbel Land's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #735 | 3.654 | 3.654 |
Overall | #912 | 3.477 | 3.477 |
Enjoyment | #1142 | 3.224 | 3.224 |
Presentation | #1170 | 3.551 | 3.551 |
Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use the numbers on the rolled dice as resources to control your character.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Pretty simple, you move, you attack, you defend, but each needs a dice.
It's plenty enjoyable as it currently is, but definitely needs more variation.
Would've love to see this expanded more as the core gameplay is already pretty solid.
Congrats on finishing the jam !
Really fun gameplay. I think the manual dice rolling kinda gets repetitive after a bit, and it gets confusing after a while since the dice start at 1. Maybe a different color for unrolled dice or a ? symbol could clear things up. Also it was unclear to me that the player needs attack and to walk over an enemy to kill them.
Really nice concept. I really enjoyed the dice mechanic; felt like I was playing a board game (especially thanks to the animation)
Great job!
Very fun game, it just took me a while to completely understand it.
Nice game, pretty fun to play
Nice visuals, nice music too! But, i did get a bit confused on how to defeat the beasts... Still a fun game! NJ