I voted for towering and you're not alone
Caeser_21
Creator of
Recent community posts
Hey!
A quick update, I finished the timed-leaderboard mode and i think it is pretty fun to play! I have now started on the story mode but I'm not sure how to make lore interesting for a game like this one!
I would really appreciate it if you commented on this post on your thoughts on a lore for this game!
Cheers and thanks for reading!
Hey!
Thanks a lot for playing and giving me a review on the game!
I could see why the popularity thing wasn't that understandable... The main point of popularity was somewhat similar to the second idea you had :
The idea of popularity was basically, It is the popularity of the company of your dice... The more the popularity of the dice, the more the customers/people you get to judge... I will probably change the popularity to something reputation in the update I am currently working on...
Also thanks for the tip! been struggling a bit on how to make my pixel art better in-game, so it helps!
TL;DR, the idea of the popularity was basically the more right decisions you make the more popular is your dice hence more people use it, which gives you more to judge
NOTE : Also, the popularity/reputation comes in to play in this update in the form of story LORE :)
It feels much better now post-jam update! Don't really remember if some of the visuals were different then, but it just looks better now! The feel of the game and the movement of dice also feels nice!
Great Job!
EDIT : After playing it for a bit more, i do feel the AI is a bit dumb per se, they often get stuck on the rocks around the map...That's the only issue i have experienced so far, Great job again!
Hey! I will surely check out your game again!
I wasn't as fortunate as you to get in the100 (i got something much more far off), but i too am continuing development for my game! not too sure when it will be out but i would appreciate it if you follow the journey if the project!
Hope to se you in the GMTK Jam 2023 too!
Hi everyone!
I recently made a game for the GMTK Jam 2022 called "Role Of The Dice" (check it out here : https://caeser-21.itch.io/the-role-of-the-dice)
I made a deal with myself that, if my game placed in the top 50% I would continue working on the game (top 50% is pretty good for me). I did place in the top 50%, so here I am...
Started working on it again a few days ago and so far i have planned to make :
- a Timed-leaderboard mode
- a Story mode with some lore
Half-way done with the Timed mode! Don't know when I will be done but I'll post everyone in a while sharing some progress!
Thanks a lot for reading!
Thanks a lot for the review!
Thanks a ton for the extremely in-depth review on the game on what I could do better! Didn't really get to properly play-test the game during the development time, hence the overly big score to win, I am sorry got that!
I was initially really proud of this game, because I only had 25 hours to make and i managed to actually make a game... After i submitted the proudness did reduce a bit because i started playing others' games and i realized how much superior they were compared to mine
But reading the reviews the game got the proud feeling started to come back and I'm again proud of what i accomplished!