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Count The Strike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #808 | 3.622 | 3.622 |
Overall | #1184 | 3.360 | 3.360 |
Enjoyment | #1242 | 3.189 | 3.189 |
Presentation | #1730 | 3.270 | 3.270 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the Dice through the levels
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It took me a few rounds to fully understand the game, but after I got it, it was really nice to play!
Kinda trippy at first understanding that we are looking at the INSIDE of the die, not the top of it! haha! Once I figured out that it's basically just a "right" sequence of moves to solve each puzzle it kinda takes the fun out of it. What if there was no "failure" state, just and endless action puzzle where you can do better and feel satisfied for exceptional moves, rather than just the "right" move? You know how games like Tetris there's no failure for putting a block wherever you want. Overall good work!
Felt a lot like Soduku once I figured out how the game worked! Took me until the very last level before realizing how the counting worked. Nicely done!
Felt a lot like Soduku once I figured out how the game worked! Took me until the very last level before realizing how the counting worked. Nicely done!
Tough game, I'll have to admit I completed the first 5 levels blindly, just pressing random buttons and getting right on the first try. Then I couldn't stop losing and had to actually try and learn how to play. Still not sure, I think I've seen similar games but there's a lot to think about here
Love this concept, great puzzle game and pretty colors!
Forgot to mention the great music!!