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Meeple Jump - No Time to Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #547 | 3.753 | 3.753 |
Enjoyment | #593 | 3.519 | 3.519 |
Overall | #636 | 3.619 | 3.619 |
Presentation | #1111 | 3.584 | 3.584 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The whole game mechanics are built around turning Dice :)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simple and cute, a bit relaxing with enough challenge to keep you engaged.
It's also cool to see that the music beat is in time with the meeple jumps.
Hopefully the meeple arrives home safe. Good job !
Nice one! :) The arrow blocks keep tripping me up, haha. On repeated tries I really started to notice the rather slow starting phase though. Great fun nonetheless! Minimal and effective.
Very nicely polished game, the jumping animation in particular is a nice touch. The pace starts off very slow and unfortunately is a little boring at first, but when it starts speeding up you sort of get drawn into the game and just want to keep going and keep beating your score. The rush to get all the spikes out the way later into the game actually gets very exciting!
It would be nice if there was longer background music because it gets very repetitive. Some more variation in the level would also be an improvement, but it’s quite impressive for coming out of a jam.
Thanks a lot for your kind words.
Very cute and fun game idea indeed! It's really enjoyable just to look at and really tempting to get a higher score every time!
Very nice! Concept is simple but effective, controls were intuitive, the scoring system was a very nice layer of strategy, and almost all the information the player needed to know was immediately visible. Only thing I was slightly confused by was the arrow dice - I wasn't sure if an arrow pointing [left relative to the player, upwards relative to the camera] was going to move me onto the upper track or fling me into the void, but after a few of them it made sense.
nice cute game. Work well and it's creative.
This is a really good-looking game. I really like the concept