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Against Odds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1206 | 3.444 | 3.444 |
Overall | #2679 | 2.796 | 2.796 |
Presentation | #3074 | 2.667 | 2.667 |
Enjoyment | #3557 | 2.278 | 2.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game, Against Odds, fits the theme of "Roll the Dice" by taking the standard idea of a board game and throwing it out the window. Instead, We decided to make a game that calls for more spatial awareness and prediction thanks to the dice that you are inside of rolling and changing the surface that you are on
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
really cool looking game, also liked that you took time to create a story and context that adds a lot of charm. I think is a little confusing the right click or roll mecanic, maybe a jump button would be nice. Anyway, nice art nice concept, great job.
Damn that was really good, the all white and black was hard to navigate at time but the main idea is gold! This is a really creative way to adapt the theme and when I got it it blew my mind lol
Neat ideas that need some cleanup - rolling the dice was always very jarring, and I think a jump would have helped a lot
Wow, that was unexpected! GG MAN!
Wow, that was unexpected! GG MAN!
I really like the premise of being within the cube
Being inside of the dice is a really cool twist - love it! Some fun, frenetic gameplay here, really enjoyed the time trial aspect.
Not sure if it was a bug or just something I didn't fully understand, but I found there were quite a few times where after flipping the die I wasn't able to move? Always resolved itself eventually though :)
Thank you for your comment! I always appreciate people's opinions on the game, whether good or bad. There were definitely a lot of bugs, but sometimes you're unable to move due to the enemy's slowing you. I'll look into it and make sure it wasn't a bug, thank you again for playing and commenting your thoughts!