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Shifting Sum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #963 | 3.676 | 3.676 |
Overall | #1181 | 3.363 | 3.363 |
Enjoyment | #1214 | 3.206 | 3.206 |
Creativity | #1820 | 3.206 | 3.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a die and you roll around trying to get to a certain point. The number on the die is how many spaces you move each turn.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is a really unique concept and great execution! It has a bit of a learning curve, but once you get into it, it becomes quite fun. The indication of where the die will be if you pick a direction is really helpful and a really great touch.
One thing I would suggest is spicing the game up a bit more visually. I love green, but there is a lot of it. One way you might do this is by having different colors for different sections of levels, perhaps that are thematically linked.
I also think that once you get stuck in the game, it can be hard to get unstuck without iteration, so it could be helpful to have an undo button and a quick restart button.
All in all though, awesome job! Good work!