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A jam submission

dice huntView game page

look at description for controls
Submitted by jeff21343 — 2 hours, 19 minutes before the deadline
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dice hunt's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#41632.2112.211
Creativity#46492.0532.053
Overall#46971.9651.965
Enjoyment#51601.6321.632

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you can transform into a small charecter for a randomly selected time

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Interesting mechanic with some solid presentation.

I think the hitboxes could be a bit more forgiving; I was definitely surprised a good few times when I died.

Submitted

I wish there were a better indication of when I hit an enemy.  Sometimes I would hit an enemy and see the blast go right through it and I thought I missed or something when the enemy just had more than 1 health

Good entry tho!

Submitted

This is a fun little game ! I really liked the concept and the gameplay is satisfying. Great entry all in all !! :D

Submitted (2 edits)

I find the idea of switching to other bodies very creative. Unfortunately, this game lacks the variety of bodies, since you can only transform into one. It would also have been nice to add a button to let me switch back.  Also the magician's fireball was too slow for me. I was forced to stand close to the enemy so I can take them out quicker. But this was also very risky, because enemies kill me with one hit. I could also stand further away, but then I have to wait for the fireball to hit, which doesn't feel so good. But overall i think you did a good job. The idea of this game is, as i said, very creative and has a lot of potential.

a creative little game, but there are two bugs I noticed:
If you fall out of the world in the first level (didn't test in other ones) you fall forever and have to reload the page to restart.

You can only transform once, after that the key just doesn't do anything. Also, it always transforms you into the same object.

First you do die and we put a barrier it is just really far down

and we never fully finished the swapping and it's  used not only for gaps you can jump though  enemy's and run faster (and it's an hour glass).