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A jam submission

Roll for your LifeView game page

Roll through a D&D encounter to make it to the end
Submitted by jswanson993 — 4 hours, 25 minutes before the deadline
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Roll for your Life's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#38512.3233.286
Creativity#40242.3233.286
Overall#41842.1893.095
Enjoyment#44931.9192.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You Roll dice in a third person mini-golf like course

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I found it fun once I got used to it
The mouse controls are good, there is a small issue where I can just hold down the mouse to place the dice where I want in small movements

Submitted

The presentation is ok.

Initially, I didn't know exactly what the purpose was.

Another weird thing I noticed is that the game is quite large compared to what it offers (probably there are assets loaded in the project and they are unused)

I think the game has potential and I recommend you to develop it further! Good luck!

Submitted

I'm not sure what happened once I beat the first level; the first time I went to another level but the sound started acting up. The second time I was just returned to the main menu. Still, it's a nice-looking game and the premise of actually rolling physical dice around a tabletop map is just super fun!

Submitted

Great concept! Rolling your dice through a TTRPG map is great!

It's interesting that the lower number of sides your dice has the better it throws.

I found that it was weird to roll the dice though. I don't perceive as doing anything different, but the dice behaves differently. Sometimes it's a huge mega throw, and sometimes it goes like 2mm. The D4 was really weird, because of the fewest amount of sides, it has the least amount of mass, but the hardest to get to move to a different side. This seems a bit counterintuitive.

Great effort!