I am a little confused about what makes my money go down over time, so I never got very far
The game was fun, and simple
The music fit pretty well, and the writing never got in the way
Mostly Mirth
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The card draw mechanic is done very well, it might be my favorite part
The level design is good, the bumpers and chips feel well placed
The jump feels really floaty and hard to control, though. Em not an expert in jumps, and would encourage some trial and error with the gravity values
the design of the magician's rabbit, and the art style feel great, and make for a really good theme
Its just a bit hard to see whats going on
A tutorial would have been nice, it took me second to find the controls
The bullets should also be a different color to help with contrast
Besides the colors, the assets work with themselves to make a good art-style, with a bit more work this could look really cool
This was a lot of fun, the weapons all feel good, and the weapons all feel really nice
It took me a second to realize walking forward progressed the tutorial
The smoke is a bit unclear with what it means, maybe reduce the amount of bullets left before the smoke appears to make it easier to gauge
I would also suggest letting me use the dice as a weapon by throwing it harder, that would be cool
The endless generation with the islands is really well done, and makes for a really good experience
The game becomes difficult quickly, I think there may be an error with how the game handles restarting and how often the creatures spawn.
The environment is wonderful with its dark lighting and confusing layout tricks. I really just want to walk around and explore this station, but I'm not good enough to get past the creatures in time