This game was really cool! I loved the style of the game and how the levels came in and out! the actual levels themselves could have been a little more interesting all things considered as it was entirely possible to just fiddle about and win. But other than that the game was actually really good awesome job!
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Roll It To The End's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #156 | 4.350 | 4.350 |
Enjoyment | #416 | 3.650 | 3.650 |
Overall | #627 | 3.625 | 3.625 |
Creativity | #2704 | 2.875 | 2.875 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must roll a dice, so it fit the theme.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I realy like the esthetic and the style of the game. a nice simple game I would say !
The graphics are really clean and nice, the music fits the vibe and the little touches of the level falling into place and the dice falling off the stage are great. The levels themselves were nicely designed but not too challenging. Would be cool to see another mechanic mixed in there
the graphics look good and the music fits the game and it's calming. but I waited for something new or maybe a twist in the game but it was similar levels and a bit easy. the other thing is, the game was slow a little. I mean when the cube falls the restarting time was a little long and starting and ending of levels were also a bit longer than they should be I think.
This is very polished, very nice! It's not the most unique idea in this jam, but it's executed well.
The puzzles feel a little bit repetitive though, so I guess you'd need to add some twists if you continue to work on this project =)
Basic implementation of the most common idea this jam has seen. Did a really really good job on the presentation though. Unreal just looks better than its competitors. For a Solo Dev definitely a good game. You should feel proud. Good Job.
Very cleanly executed on a great idea! Played at https://twitch.tv/hedgein <3
I love these style of puzzles! This one is very visually pleasing :)
Congrats for the polish looks of the game!
It feels really good to move the dice around. About the puzzles I feel like I didn't need to think to solve them, just moving around was enough in general. Still, great game, congrats.
Great execution for a one-man team! Some classic block-rolling puzzle action. My playthrough was mostly brute-forcing, because I didn't actually know what numbers were on each face of the die. It would be nice to indicate it somehow, or maybe have free camera control? It's an interesting design question to think about. Lots of potential, good work!
Great execution for a one-man team! Some classic block-rolling puzzle action. My playthrough was mostly brute-forcing, because I didn't actually know what numbers were on each face of the die. It would be nice to indicate it somehow, or maybe have free camera control? It's an interesting design question to think about. Lots of potential, good work!
This is a great execution of the rolling cube nuances. Ultimately it felt like a lot of the levels boil down to doing a few circles until my rotation matches but it's executed well and there was a perfect number of levels. Great job!
When we brainstormed, we had this concept came up haha, I'm glad to see someone else did it!
This is a really cool puzzle game, I had a lot of fun playing it. Your level design is well balanced and the aesthetic is great.
Good job on your submission!
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