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Sky Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #691 | 3.854 | 4.000 |
Overall | #756 | 3.558 | 3.692 |
Creativity | #939 | 3.558 | 3.692 |
Enjoyment | #1066 | 3.261 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a dice to complete the puzzles. The top face of the die indicates the length of the roll.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really really nice litte Game! It's short, but you have so many possibilitys with expanding and making new Levels! I love that game!
Could be expanded a little more but the core mechanics are very nice, I can imagine that a very complex and satisfying game could be built from this. Nice job!
I really enjoyed playing this. It had easy to learn mechanics, it does a great job of explaining everything, and it is really creative. It would be nice to see some more advanced mechanics after the first few levels, but for a 48 hour game this is impressive!
This was a very fun game to play and I really like the controls and idea of the game. The restart key was nice, the game was never confusing to understand. It would be nice to have different colored pressure plates corresponding to the things they change. Overall it was a very fun puzzle game.
Very cool game! I's very easy to understand and you do a great job of introducing the players to the game with little need for a tutorial. It might be cool to know what pressure plates do beforehand so you don't get stuck in places and can plan ahead, otherwise it's a really amazing game, with a simple and very reactive visual style!
Interesting bases for a puzzle game, reminds me of the game Edge, but with the added complexity of the number limiting the movement. Sadly the levels seem to play themselves a bit too much, but with some digging, could be worth expending!