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Exploding Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3050 | 2.457 | 3.250 |
Presentation | #3787 | 2.362 | 3.125 |
Overall | #3926 | 2.299 | 3.042 |
Creativity | #4554 | 2.079 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You literally throw explosive dice at things.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I think this could be a bit more tactical and skill-based if the force of the explosion depended on how long you held the mouse button. At the moment, you're just aiming at chips and if you don't hit them the first time, the dice's position will be pretty much random (which might be intentional).
It's meant to be more of a "enjoy the physics objects fly" game than a skill based one.
It's very fun to see all the chips fly around after an explosion. Destruction makes my happy chemicals go brrrrr
Lol. Shoting feels good. Setting very familiar. I didn't have enough depth mechanics
We have a similar setting (craps table), and I love to see that you have physics-based chips as well. I felt the dice were hard to aim with, specifically due to the unpredictable nature of a rolling cube at high speeds. I got a solid 2540pts, by throwing and praying to RNG that my dice hit the chip. Nice work! 😀
I dig it! Got 1240pts my second try. The chips start coming way faster than you "reload", and the ones on the far right are tough to see in the shadow, but still a fun game. Would love to see the dice thematically involved more, rather than just being on a craps table and using them as bombs.