I really liked the game! The central mechanics need to be tweaked a little, because. the change of weapons is not only random, it also becomes forced with the advent of jumping enemies. Good job! Good luck with improving the game)
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1615 | 3.030 | 4.286 |
Overall | #2500 | 2.862 | 4.048 |
Creativity | #2851 | 2.828 | 4.000 |
Presentation | #2944 | 2.727 | 3.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a die that rolls itself to switch weapons.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Honestly was very fun to play no matter what i couldn't kill the boss lol. i tried seeing if i could use multiplayer to cheese the game, but that didn't work either. The voices lines were very funny, and the gameplay was smooth and easy to pick up right away. though i wish there was an easier selecting for weapons' then jumping, but that adds to its difficulty. really great game you got on your hands, and if anyone can, please tell me what happens after you kill the boss. :)
I thought this game was easy until the golems and stuff came out. I would also make it so that they don't target dead people (2 player). Great game!
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