Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DonutGhost

13
Posts
A member registered Jul 24, 2020 · View creator page →

Recent community posts

(4 edits)

Wow, I actually spent well into 30 minutes trying to get as far as I could, this game is really fun and with no bugs too. Plus the pixel art graphics are amazing especially in the intro. None of the game sounds were overly annoying but they still got your attention, like when your orders are about to end. I also love how the "bake" or "re-roll" went to the beat. timing was perfect and I honestly was shocked that this was a 48 hour game. Though on the cookies sometimes the 7 looked like a 9 and the 0 looked like the 8. And as the player you threw these different items at the perfect times. and I love the comments towards some of the things as well. like the pink drink. Last but not least I didn't find myself using the short cuts or the fridge in the middle, and i did feel like they were a waste of time to me, and i ended up dragging the dice and cookies (yes i know they are muffins but they look more like cookies) so much farther they they probably had to. Keep up the hard work, Jauq :).

i am really confused, round 1, didn't realize you could make more bread, and when i did use the bread in round 2 and 3, I just spammed down for bread got past 100 then shot them all back at the enemies but they never died.

if you do decide to continue with this please add like penguins or something would be funny if you could throw dice at them

this reminds of that one game on CoolMathGames, the one with the domino thing. This was a very fun game, it made me think which  felt amazing when i actually completed it. I did wish it would continue longer or let you know that you had finished. I do live the checkpoint system and that the map is endless as long as you can get to the dice with the right face on it. :D

(3 edits)

honestly kinda funny, but had an annoying bug, I kept getting the pieces stuck into the walls (all of the bigger ones). something I also noticed is that the down button, you can hold down and it would smoothly go down, but when holding down left or right it wouldn't do anything. I would have to click it each square I wanted it to move over in that direction. I did find a visual glitch when you spin a bigger piece when its at the top of the board it clips through to the other squares. I did love the simplification of the upcoming pieces. :)

(1 edit)

Weirdly fun tbh but i never find myself thinking or trying to do the harder calculations, all you have to do is keep the dice in the middle and then when you go over the amount, you just have to kick it off until you get the number. i think this game could use more variety, penalties, or obstacles which would keep the dice from leaving so easily or something that turns or flips them. another idea would be to add a countdown timer from 3 or something after they get the number or count dice that get stacked on the other dice. With there being no bugs i did find it fun to just fling those dice across the sea, i challenge myself to also beat the score only using ones and twos, which did add more variety. I never failed and gave up a while after level 10, so i have no idea if the game ended or not. Thank you :) 

Visuals were amazing and it had an interesting story. I found it hard to understand why the dice kept not appearing and i had no idea what to do with the roles, though after trying for a little bit it was a little to easy to just role 4, 5, and 6's. This went by fast!

Honestly was very fun to play no matter what i couldn't kill the boss lol. i tried seeing if i could use multiplayer to cheese the game, but that didn't work either. The voices lines were very funny, and the gameplay was smooth and easy to pick up right away. though i wish there was an easier selecting for weapons' then jumping, but that adds to its difficulty. really great game you got on your hands, and if anyone can, please tell me what happens after you kill the boss. :)

I love the traits each person has, the movement is very smooth, and I can tell where I always needed to go which was very nice. The beginning story was kind of weird and fast for me, no idea what had happened, after that it went well and more of it made sense. Last but not least is the ending, was either really creepy or buggy cant tell on the intentions there, but i liked it. "FR-"

(2 edits)

I loved the idea, just wish it wasn't a simulator. No bugs while I played which was nice. I think most of the game lacks information on what's happening with each characterlike whos is what dice, whos fighting who, or dice rolls (adding solid colors to the dice might help). if the player could throw the dice or the "arena" being randomized would add a lot. Last thing is that i think the things you see are either really long or really short. like the battle part is kind of short and the rolling has a longer pause then necessary. Like this one a lot :).

(1 edit)

i like the game play and the lives being on the dice is a cool idea, though every once in a while i will walk into a blank room were i get clapped by spikes or enemies, no idea what's going on there. another problem is accidentally clipping into walls that aren't walls, and not being able to exit rooms (not sure if this was a game mechanic  or not) otherwise not bad.

19022!