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Rollerdice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #359 | 3.799 | 3.799 |
Presentation | #411 | 4.063 | 4.063 |
Enjoyment | #493 | 3.587 | 3.587 |
Creativity | #565 | 3.746 | 3.746 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Both Player as well as NPCs are dice using special features by rolling onto certain sides.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice take on the theme! One of the best subs I've seen. Good job!
I had a lot of fun, and really like the strategy and building my dice.
A sense of progression could be added: storyline, different scenery, etc... that would keep the player engaged.
A pretty unique way to do this style of game! Pretty fun, although it quickly felt almost too overwhelming.
An idea I've seen a few times, but definitely a better use of the idea. Using EXP to unlock and upgrade different faces of the dice was a unique mechanic.
Easy to learn controls, simplistic yet amazing art (Neon lights on dark grey reminds me of Tron), nice music and SFX that fit the neon theme, basic yet informative UI.
A good concept supported by great juice and satisfying gameplay.
This was an amazing game! My only issue is with the lag (FPS decrease) and with the controls. Try testing your controls in the future. Great game, though!
Thanks for the feedback. Yeah I guess I went a bit overboard on particles for a jam gam where I wasn't able to implement settings to decrease them at the same time, causing fps issues for some. Could you explain what specific issues you encountered with the controls? This is the first time I'm hearing about control issues so I'm not aware of any yet.
It was fun to play. I liked the sounds and how the enemies hit themselves if I carefully planned my moves.
Creative concept! And the visuals are sleek. Great job!
Satisfying as hell, creative as hell, amazing in a nutshell wow everything is just really nice great job!
Really juicy, and that background effect is something else! I feel some of the upgrades could use a little tweak, but this is an insane accomplishment in 48 hours so huge congrats on an awesome game.
really fun game, nice concept and good visual.
great job.