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A jam submission

DiceyView game page

Submitted by tobias van elk (@tobiasvanelk) — 3 hours, 7 minutes before the deadline

Play game

Dicey's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#53921.5152.143
Creativity#55001.6162.286
Presentation#55841.5152.143
Overall#55891.5492.190

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main character is a dice and when he lands he gains an effect depending on which side landed.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Ah, a fellow Godot user! Definitely liked what I saw; the double jump turning into a dice roll in particular felt really fluid, big fan of that. Ah bit short, sure, but it works as a nice proof of concept - just wish I could've played more! Great stuff!

Developer(+1)

Thank you very much!

Submitted(+1)

Interesting idea! The movement does feel super slippery though, (even without slippery dice side) I think you need to put more drag on your player.

Developer

Thank you! Yes, I should have taken the time to tweak the numbers more, but unfortunately, I started to run low on time, haha