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Dice Platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5123 | 1.818 | 2.571 |
Enjoyment | #5595 | 1.414 | 2.000 |
Overall | #5595 | 1.549 | 2.190 |
Presentation | #5741 | 1.414 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The environment of the game is made out of dice and the game is randomized every time you open it.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice work! I like the lighting effects, your game has a certain atmosphere. Keep on jammin'!
Here are my thoughts after playing your game:
Congrats on your first game jam! Nice (although a bit unusual) interpretation of the theme. I’d say the movement mechanics need some work: the player has too much inertia after stopping, collisions reduce your speed way too much making some levels too hard (when you have to jump on a platform above you by jumping to the side and quickly moving back while in the air), and jump itself is so powerful that most levels can be completed by ignoring most of the level and jumping high from a right spot. Sometimes it looks like the level doesn’t fit the screen - the player seems to appear just a few tiles below the screen bottom. Anyways, nice job!