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Doggy Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2650 | 2.619 | 4.000 |
Overall | #3147 | 2.619 | 4.000 |
Presentation | #3204 | 2.619 | 4.000 |
Creativity | #3398 | 2.619 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dog uses dice to get snake eyes in order to reload. Rooms are dice faces and they will add up to an overall goal, if succeed, the portal to the next level will appear.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The art is cute and the music is banging! I think the reload mechanic could use some more depth if you want to expand on it. In it's current state your only option is to click reload over and over again until you get it. Maybe have different stages of reload based on your dice numbers, like getting ammo based on the combined roll count or getting more damaging shots if you roll same faces on both dice. Just an idea. :D
Cute art! I like how the dungeon is formatted as a dice, was a really unique take on the theme this year. Levels was on the easy side, maybe make the enemies move faster? Overall a really solid submission, good work!
I found the concept interesting and art really nice :) Some suggestions will be tweaking some variables to fine balance between the enemy health and bullet hell difficulty (make it tougher!) since players are forced to dodge while waiting for the ammo to reload. Good run overall for 2 days :D