Made a balancing patch! Try the new version now!
SylverDev
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Thanks for checking out our game! All art and music are original and made just for this jam. Hope to see you around and have a great jam!
PS: It has came to my attention my Windows PC build is the wrong version, that's unfortunate but my MAC and Linux version should be right. I'll upload the correct version after the Jam
Cool simulation game concept, I love the art and voice acting! The thumbnail captures lots of attention! Here are some feedbacks from me:
I was confused on what I am supposed to do exactly but I figured the win condition after reading awhile. Especially with "Teleportation Circle", I am unclear on what it does maybe due to wording (eg. +5 mages and - 5 Mages in the same sentence). You could add some feedback to indicate when I can't perform a certain action. Also an indicator like a progress bar of the task being performed. That being said, overall job well done to the team! Cheers and have a great time in the jam! :)
Hey cool stuff! Played through quite a bit of both difficulties, it's a nice little warioware-like kind of game and things can get chaotic real fast! I found that pressing Tab to maneuver between the kitchen and the water heater scene to be not so user experience friendly, I would suggest making it a button on screen to transition between the rooms. (I love the transition effect btw!!). The toggle button could be a check box button to indicate whether I am on endless or not, I found myself lost on whether the mode was switched on or not. Overall it was a nice little experience and you did a great job! Cheers and have a great jam :)
Cool game considering this was made in 3days!! My highest score is 145s, the Visuals were cool, my favorite being the UI in the main menu. Camera could be improved as it turns too fast when rotating. Game could use some feedback when hitting enemies or getting hit! Other than that I think you guys did a good job completing the jam! Congratulations
Only point that I agree with you is point 1 and that is only on the WebGL version, input is super responsive if you actually tried the Windows version . Z and X controls are one of the most intuitive controls if you played any 2D side scroller. NOT every pixel game must have a pixel font, it is an artstyle choice and I think it looks really clean and goes well with the aesthetics. I would appreciate if you don't call games crap when you can clearly see the effort being poured into the game thanks
I'll be your 20th rating! Never thought you could make a narrative game while switching many mechanics based on the narrative. This is the perfect representation of any group discussion in a game jam LOL. I found it quite chaotic and innovative, well done implementing many mechanics in a short amount of time. I think the butterfly quest kinda broke the pacing but that could be easily fixed. Overall job well done!
SO CHAOTIC! I like it, managed to only reach 700 score. I like the pacing it makes me wanna speed through the level and see how high I can go with that speed. There was some moments where it was impossible to jump up to next platforms, i think there are some inconsistencies in the random generation of platforms. Overall good job!