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A jam submission

DetritusView game page

Help stop the incoming devastation
Submitted by Pommy, Zichqec — 1 hour, 51 minutes before the deadline
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Detritus's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#25592.6463.500
Overall#29032.7093.583
Presentation#29042.7403.625
Creativity#30522.7403.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The firing system for the Hydra tank is designed after the subconsious idea of what it feels like to roll the dice. You shake 'em up till they feel like the'll get you a good roll and then toss 'em! After they've been tossed you subconsiously move your head or you hands and feet as if to manipulate the final outcome of the roll (almost like one is using the force)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

I liked it. I came in with low expectations and you blew me away. The 3 click system was really neat and the cascading effect being good or bad at the first had on the others was really interesting. I liked discovering that quite a bit. Controls were easy to understand and the art felt very consistent. Great job adding in a story of sorts and tutorial as well. Really impressed. 

Did you make this in a custom engine? I ask becuase I saw openAL which we use as well for our custom engine.

This is quite a great concept for a minigame within a game or even a starting point for something larger. I did find it a little too hard beat for me at this time but I may be just slow with reflexis. Would have loved if the enemies had Health bars and if your missed shots still shot something.

Good job. Keep up the good work.

Developer

I really like your input on this and digging through everything I was originally trying to convey. I greatly appreciate it. Yes this is a custom engine and now you've piqued my curiosity on your game. Sadly I can't vote on it anymore because I'm late, but saying you used a custom engine already got me excited to play it!

Submitted (1 edit) (+1)

This was a lot of fun for how simple it was. Difficulty was reasonable but engaging, the mechanics felt satisfying to play with. Good job on this one. Edit: the pixel art is also pretty :)

Developer

Thank you very much and send the tanks to Zi for the art on this one!

Submitted(+2)

I liked the part where tank drove like F1 car. Pretty nice reaction game :).

Developer

with 2 less cylinders and no turbo lol. Thank you!

(+1)

It's simple and the goal for the player is clear, but I wish there was a indicator that showed whether or not you missed.

Developer

yeah I ran out of time. Best I could do was the menu error sound lol. Thanks for playing!