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Roll For Stats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3628 | 2.424 | 3.429 |
Enjoyment | #3690 | 2.222 | 3.143 |
Overall | #3876 | 2.323 | 3.286 |
Creativity | #4024 | 2.323 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your stats are given a random value between 1 and 6, simulating dice rolls. In general the game has a lot of Dice visual theming.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very neat and replayable.
I like the fact rooms are randomly generated, but on one run, I was blocked by spikes right as I entered the first room, and had to accept my fate.
Still, very good job on your game!
.:° Enjoyment °:.
I am kind of torn a bit but ultimatively I didn't have that much fun but still more than just nothing.
.:° Creativity °:.
Random stats are an awesome idea and I kinda can see good potential within that yet getting a bad roll really makes or brakes a run and with that decides of something is fun or not.
.:° Presentation °:.
Sounds and music were stable and I really liked the art-style.
.:° Score °:.
2/3/4
Stay crunchy.