This was a really nice game with great visual desing, although I do wish that the instructions were more clear. I also like your use of RNG that added side effects.
Great job making this in 48 hours!
Criteria | Rank | Score* | Raw Score |
Presentation | #1965 | 3.163 | 3.417 |
Enjoyment | #2218 | 2.777 | 3.000 |
Overall | #2586 | 2.829 | 3.056 |
Creativity | #3551 | 2.546 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it has a reload mechanic that is a coin flip does make it has an random sideeffect to an basic.(it should had a random upgrade system when you lvl up but it was scraped due to time limits)
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
This was a really nice game with great visual desing, although I do wish that the instructions were more clear. I also like your use of RNG that added side effects.
Great job making this in 48 hours!
Liked the visuals and the particle effects running around, the shooting sound was nice (looked at how to shoot from here), not sure what happens when coin flipping? Also you should be able to edit your game page now to include instructions!
I couldn't figure out how to do anything but move around and avoid the enemy projectiles, but I liked the stretching/skewing of the graphics! Cute aesthetic overall.
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