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Diced Towers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4354 | 1.964 | 3.000 |
Presentation | #4458 | 2.073 | 3.167 |
Overall | #4622 | 2.000 | 3.056 |
Creativity | #4798 | 1.964 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The visual theme utilizes Dice wherever it reasonably can, the towers use a rolled dice to determine strength, and other bits of randomness here and there.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Ayo! Clearly we had a similar creative muse guiding us this game jam!
Cool tower defense game! Nice and simple. Red tower has too fast animation i think. Can't see it. Other than that game is pretty awesome! If you like strategy games, you can check mine. I was trying to make something similar.
Thanks! If you're talking about the explosion "animation" it's actually just a single frame image, this is my first game properly coding and that was my temporary solution to a worse bug that I never got to replacing with a better fix, lol. If you're talking about the Dice reroll animation that would simply have been a mistake. I'll definitely check it out! I'm interested in your take on the concept.
Yes, you right! I'm talking about splash damage animation from red tower.