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Legend of Dice!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4889 | 1.859 | 2.200 |
Creativity | #4894 | 1.944 | 2.300 |
Overall | #4994 | 1.831 | 2.167 |
Enjoyment | #5068 | 1.690 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a die and roll around!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The input for the controls is a little slow. However, the combat was super fun when I encountered enemies, and the sound effects were a nice touch! Also, the maze structure was a great way to keep me thinking!
This game was just really slow and boring. I made it to level 5 without even needing to get into combat once. The mechanics are also really unclear once you do try to fight things. The mechanics of the game don't do a good job of explaining themselves, and when you figure them out, they aren't fun to use.
Though honestly, this game is just way too slow. Instead of every enemy taking their turn at once, each enemy takes their turn one by one and you need to wait for your turn to come before you can act again, leading to constant waiting.
This concept does have merit though. turn this into a puzzle and strategy game with a single large room and have all enemy movement predetermined during the player turn. Crypt of the Necrodancer would be great to reference if you end up going any further with this.