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Tower of Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #859 | 3.370 | 3.370 |
Overall | #1037 | 3.420 | 3.420 |
Presentation | #1232 | 3.522 | 3.522 |
Creativity | #1399 | 3.370 | 3.370 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player rolls the dice in order to decide how many actions it can perform in a turn and how much damage enemies are dealt.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
It was a very fun dungeon crawler but at the end did it really matter? Haha, yes of course it did matter. Enemy variety, randomness and some form of control , tactical decisions. I am not sure if I would replay it to floor 10 but with some tweaks and updates I might!
4/5/4
Stay crunchy.
Nice job on the game submission! The turn-based combat is pretty interesting. It was difficult for me to use terrain to avoid enemies due to having to use all my movement.