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Roll&Conquer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5030 | 1.795 | 2.375 |
Creativity | #5377 | 1.701 | 2.250 |
Overall | #5382 | 1.669 | 2.208 |
Enjoyment | #5443 | 1.512 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must roll the dice to move.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is pretty neat. Though I don't see too many ways of strategizing for most of the game since whatever you do puts all players at an advantage or disadvantage instead of somehow helping you specifically get ahead of the others somehow. Also, the AI decided not to take the center when it was right next to it at one point, taking another tile next to the center instead.