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Maze And Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4645 | 2.063 | 2.063 |
Overall | #4992 | 1.833 | 1.833 |
Enjoyment | #5078 | 1.688 | 1.688 |
Presentation | #5101 | 1.750 | 1.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The dice is used in the race, adding randomness of the dice and the physics system to the game. The player have to actively roll the dice to the finish line.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting take on the theme. At first I didn't quite understand what was going on, however after a few tries I figured it out. The multi-game aspect was unexpected, but enhanced the fun a lot. For further improvement I could think of some visual indicators of how strong you throw the die and its direction.
Well done!
Congratulations on completing the jam!
The dual minigames are an interesting challenge as you end up needing to make two different games instead of just one! The race section of the game could really use some speed adjustments as well as feedback for the power and direction the player is going to send the dice. Since the maze section is a time trial with the crystals disappearing over time, the controls need to be responsive to allow the player to complete the trial.
Nice work