Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Try Not To DIEView game page

A puzzle platformer where room shifts with each dice roll!
Submitted by longestsoloever — 33 minutes, 38 seconds before the deadline
Add to collection

Play game

Try Not To DIE's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#694.1334.133
Overall#2513.9113.911
Presentation#5743.9333.933
Creativity#6953.6673.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A Dice Roll every few seconds shifts the physics and behavior of the room.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Cool game! I love how the dice timer is in time with the music, the music just feels awesome.

Submitted (1 edit) (+1)

wow the music and how it is related to the scene is outstanding! The connection with dice is a bit weak tho (but I guess that's okay!

Looking forward to your future games! Had a lot of fun xD

(+1)

Had so much fun helping to make this game! Can't wait to expand our horizons and turn it into a whole thing!

(+1)

loved the game and the last level was actually pretty challenging and thats what i like about it lol. glad i was able to watch the process along with the others!

(1 edit) (+1)

Had a lot of fun playing it! Love the concept for the game and I hope to see updates in the future. Y'all did a great job :)

(+4)

As someone who worked on this, I am very proud. Some of the level design needs to be tweaked for the boy's extra high jump(or make it smaller to feel snappier) and the wish for more levels is there. But in my opinion, that means we had something good going on. I do wish the levels had more options for each shift, but level design in such a small time frame is hard. Good Job Us!

Can't rate because I can't download.

(+2)

very awesome and entertaining executable file i have installed on my computer, good work!! :)

(+3)

(Can't rate because new account sadly) This was honestly stupid fun to play. The art style with all the assets mixed so well together, the dice in the background changing the gameplay/unlocking new paths then blocking them up was a great idea. The levels where both easy and hard, on one end they are simple; but on the other, if you weren't careful/paying attention you'd die. Overall great levels. Although there was the lack of a place to view your controls and what the dice was (I thought it was a timer and went into a panic to try and complete the first two levels quickly before I realized it wasn't a timer) but the use of arrow keys, space, enter, and that you aren't punished harshly for dieing (like restarting to level 1) make the two just minor nit picks. And they become almost completely irrelevant when you understand that this is made in 48 hours, because wow this is a incredible amount of stuff done in that small of a time frame. Honestly I'd rate it 4/5, it is kinda short and when it starts getting good it ends, but it doesn't ruin the overall game it's self and I defiantly suggest other people to give it a spin. (sorry for wall of text)

Submitted(+2)

Super fun game, enjoyed the different paths you could take based on the way the dies swapped (awesome music too)

(+2)

Hell yeah, awesome stuff >:D

(+2)

if there's ever a full version, id love to play it