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(+3)

(Can't rate because new account sadly) This was honestly stupid fun to play. The art style with all the assets mixed so well together, the dice in the background changing the gameplay/unlocking new paths then blocking them up was a great idea. The levels where both easy and hard, on one end they are simple; but on the other, if you weren't careful/paying attention you'd die. Overall great levels. Although there was the lack of a place to view your controls and what the dice was (I thought it was a timer and went into a panic to try and complete the first two levels quickly before I realized it wasn't a timer) but the use of arrow keys, space, enter, and that you aren't punished harshly for dieing (like restarting to level 1) make the two just minor nit picks. And they become almost completely irrelevant when you understand that this is made in 48 hours, because wow this is a incredible amount of stuff done in that small of a time frame. Honestly I'd rate it 4/5, it is kinda short and when it starts getting good it ends, but it doesn't ruin the overall game it's self and I defiantly suggest other people to give it a spin. (sorry for wall of text)