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Roll With It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3556 | 2.457 | 3.250 |
Creativity | #4385 | 2.173 | 2.875 |
Overall | #4430 | 2.079 | 2.750 |
Enjoyment | #5243 | 1.606 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's dice! and Rolling.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really creative idea of rolling the rice! The art assets are also really well designed! I also like the fact that there are a lot of modifiers on the speed and values of the dice value! Though I think the short pause when the dice number run out is not punishing enough for me to just ignore the number most of the time in trying to reach the end of the level.
I love the idea of doing a racing game with the "rolling." A versus game is hard to test with a jam because I don't have anyone here to test with me and there seems to be no one available to play atm. I'm not sure what the countdown does really besides pausing me for a second? I see the icons on the ground give me effects but it's not clear if they last forever? Or if they fade after a certain number of moves or something? The art style is really good though! It feels super clean