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owl magician's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2464 | 2.940 | 3.667 |
Enjoyment | #2727 | 2.584 | 3.222 |
Overall | #3077 | 2.643 | 3.296 |
Creativity | #3865 | 2.405 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
randomly spawning diced themed phantoms
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The presentation is good, it's a shame you didn't have time! Its a solid game and has great visual, gj!
Thanks a lot for the kind comment :D
Loved the visual aesthetic!
Great aesthetic! The art and music are really cool and convey a whimsical vibe. I like that the attack does AOE- a good design decision that makes the slow rate of fire balanced.
Good job!
I can definitely see that the intended scope for this was larger. I at least appreciate that it is a working game and will always have respect for those who are trying and grinding.
I also really like the almost "3D" effect of the owl always facing the cursor, will definitely try to emulate this on some of my games as it gives depth to the character.
Congrats on finishing the jam !
Thanks a lot for your comment :D
i like the artstyle but cant find something related with the game jam theme, am i missing somehting?
the original idea was that you would pick up dice, and use it to modify spells. But we didn't really have time to finish it completly.