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A jam submission

DiceDefense(old)View game page

Tower Defense
Submitted by kozlart — 52 minutes, 4 seconds before the deadline
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DiceDefense(old)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28832.5262.526
Creativity#31982.6842.684
Overall#38442.3332.333
Presentation#50541.7891.789

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Perfectly

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Great concept and I love seeing underrepresented genres like Tower Defence in jams. Sadly your game has serious balance issues :( I played twice and neither time did I ever get the towers I needed to actually kill the incoming enemies so it always felt like nothing I did really mattered. 

You still did a really good job though, and again I think it was really cool of you to attempt to make a TD in this time frame. 

Developer

Thank you very much for your feedback! I updated my game a bit but there is still a lot to do.

Submitted

I love me some tower defense!  Some balancing on the towers, or maybe giving two towers per roll could have been good - it wasn't great game feel to get slow tower round 1, but I had a ton of fun when I accidentally found the 'spawn a tower' button and could really build a strategy.  Congrats on your jam submission!

Developer

Thank you very much for your feedback! I updated my game a bit but there is still a lot to do :)

(+1)

Very enjoyable game to play! I was a bit confused at first, so maybe you could add some instructions, but it soon became clear so no big issues :) 

Developer

Thank you very much! 

(+1)

I gotta say, this is a really creative idea with a ton of potential. In my opinion, the biggest thing this game needs is better feedback to tell the player what exactly is happening. Health bars over the enemies, visible timers on timed objects like bombs, etc. Upgrades for the objects would be pretty cool, too.

I would love to see more development on this game. Do you post devlogs on YouTube?

Developer

Thank you very much for your nice feedback!! :)

I wanted to implement all of your mentioned points (+ graphic and sound) but unfortunately  I didn't have enough time :( 

But i will definitely keep working on it and will post next versions on itch.io. So far I have not made any devlogs yet. But maybe soon! :)

Developer

Hey Kotsucoder :) I have implemented your feedback and added a few new things! Maybe you would like to take a look at it again. :)

(+1)

MEHHHH

(+1)

MEHHHH

Developer

Muuuuh!

(+1)

Pretty mid

Developer

true!

(+1)

good concept, pretty annoying that i can place only one tower at a time, also no art makes it feel less of a game and more of a prototype, i think you def should try to work on it past the jam since there is definitely some potential!

Developer (1 edit)

thank you for your feedback! Yeah, i would definitely need 1-2 more days for it. It felt very rushed and uncomplete.

Developer

Hey Looz, I updated my game a bit. Maybe you would like to take a look at it again :).

(+1)

i love you

Developer(+1)

thanks <3 love you too!