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Live and Let Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1703 | 3.240 | 3.500 |
Overall | #2238 | 2.957 | 3.194 |
Presentation | #2316 | 3.009 | 3.250 |
Enjoyment | #2617 | 2.623 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice must be selected and manipulated to match ability requirements.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I enjoyed the game! I like those type of puzzle game and I thought this was a nice mix in between Yahtzee and the likes of Bejeweled. Good job!
Improvements:
Thank you for the detailed feedback! 😄 I agree with every point you made: as does happen with game jams, a lot of tweaking and polishing fell by the wayside in the rush to get it finished. Our team thought that the bones of the game were good though, and this comment definitely validates that.
I've enjoyed making this game (and Godot in general) so much that I've been adding features and improvements since the jam ended on my laptop - I'll keep your feedback in mind! I especially like the color suggestion: I could see a lot we could do with that, as long as the board doesn't get too complicated with all the info. Hopefully I'll release the post-jam version someday soon. 🙂
Super complicated with all of the rules. But I thought it was good game concept. Nice graphics!
I won t lie the gameplay feel maybe a bit dry, there might be potential but atleast some music during battle may have made the game a little bit more fun