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Squish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3040 | 2.743 | 2.846 |
Enjoyment | #3680 | 2.224 | 2.308 |
Overall | #3756 | 2.372 | 2.462 |
Presentation | #4280 | 2.150 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are dice in it
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice start! I understand that the time limitation was brutal. Some suggestions (if you didn't have them planned already) would be to make more obvious which tasks the slime was supposed to complete, to better explain why there are dice in the dungeons, and to potentially add some squishy sound effects!
really good game,
It is really hard to make a game from scratch, the movement mechanics were really well done, and I really liked how the transition between jumping to going through the pipe was!
Great job on pulling this off using C++ from scratch ! Even though it is not finished, the controls are working and consistent to me, and easy to use as well, well done :)
How do you play? im stuck
The game wouldn't load for me... :(