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DiceDestroyer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5075 | 1.775 | 2.100 |
Enjoyment | #5266 | 1.606 | 1.900 |
Overall | #5450 | 1.634 | 1.933 |
Creativity | #5656 | 1.521 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you roll/shoot dice at boxes and a dice rolls for your power in the top left
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The good: It’s a Godot game, like mine.
The bad: Isn’t fun.
The ugly: It’s ugly and it’s confusing.
The good (part II): Like shabbyrtist said, it has a psychedelic vibe in it.
Psychedelic experience: D
The firing system is very unobvious, rarely where you will see that you can continue to give the projectile speed after the shot, and indefinitely. But overall, not bad
Well done for participating!