Wonderful art!
Bruno Peres
Creator of
Recent community posts
This was a genius idea. Quite the biggest plot twist I’ve ever seen, seeing the UI move instead of the well placed and animated robot. 😂
EDIT: sorry for the gargantuan image, thought it was smaller
EDIT2: fixed
EDIT3: did not fix so I removed it 🤣
for those wondering, it was this image: https://i.pinimg.com/736x/bd/61/d2/bd61d2b044987182d3383f3029cc66c2.jpg
Thanks! During the brainstorming phase, I almost decided to create a FridayNightFunkin-like gameplay for the artist. Since I already made a game with similar input, I switched to a Osu-like game. Ended up great.
Interested to see how you’ve programmed this. My game is also about sentence deconstruction, but I had to simplify to only accepting either adjetives or substantives. I’m curious on how you managed to create such text analysis.
Edit: I’ve just read the walkthrough. Ok, it was simpler than I thought! Great job!
Great observation.
One thing i noticed is that you can’t switch paint with the 1, 2 and 3 keys, it think that would have been much more useful
My friends also said this to me. Although it would be easy to implement, I was directing my focus on final polishing such as the style meter and a strange performance problem. When I revisit the game in the near future, I will apply those changes.
Baixo intelecto coisa nenhuma. Foi eu quem não dedicou tempo pra fazer um tutorial adequado. Eu tinha minhas prioridades…
as prioridades: style meter > tutorial decente 🤣
Muitíssimo obrigado por jogarem! Em um futuro próximo, possivelmente entrarei em contato com vocês, trocaremos uma ideia. Parabéns aos dois pelo jogo de vocês também!
Essentially, the guy on the left is a art critic. Your goal, in practice, is to choose a word that properly fits into the “____” space of the sentence. Since the time to develop was so short, I only managed to categorize the words as “substantives” and “adjetives”. The word at key 1 is always a substantive, at key 2 always an adjetive. After gathering a big enough combo, press 3 to end with a finisher.
First I was like: ok. Then I noticed the bullets ricochet. A great trick - which I think you already know - is to find an enemy and let they chase while being close. That way I managed to always have the camera on myself.
Survived until wave 10 on first try.