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Sir Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1569 | 3.043 | 3.600 |
Overall | #1920 | 3.071 | 3.633 |
Presentation | #2065 | 3.127 | 3.700 |
Creativity | #2280 | 3.043 | 3.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I took the theme quite literally, the player character is a die and can roll to attack enemies and as a movement option.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very cute! I like your interpretation of the theme as well as the artwork. The animations and mechanics all worked really well together. However, it seemed that as I spent more time in the game things started breaking and getting out of sync. After defeating about 3-4 enemies the "roll" animation stopped playing, and eventually the roll attack stopped working altogether and I got trapped and killed. Aside from the bugs, though, I was having a great time, great job!
Thanks! Yeah I'm not exactly sure what causes it but it's something with how the damage animation triggers and roll attack interact with each other that causes the animation desync. No idea about the roll attack not working altogether though that's a new one lol. Glad you enjoyed anyway!
Nice crayon aesthetic! Animations were pretty sick, too.