I like the twist! Took me a while to understand what was going on, but I guess it comes down to one of the Known Issues you mention in your description about not being able to see what the enemy plays. I think that with that out of the way and some (a lot) of UI tweaks and you have a game on your hands..! Congratulations and good luck!
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Dicey Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #871 | 3.577 | 3.577 |
Overall | #1096 | 3.397 | 3.397 |
Presentation | #1123 | 3.577 | 3.577 |
Enjoyment | #1598 | 3.038 | 3.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The roll of a die determines the next play.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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