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Dice Wars: Attack of the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2887 | 2.525 | 3.571 |
Overall | #3465 | 2.492 | 3.524 |
Creativity | #3588 | 2.525 | 3.571 |
Presentation | #3628 | 2.424 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to spawn structures and defend your castle keep against hordes of tiny dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Blimey there's a lot of mechanics in this for two days, that's crazy impressive!
The dice are functional and clearly the focus, but more juice! Give em' some more weight and roll!
Intuitive and easy to understand, it's fun to roll dice and watch everything build up 🗼
Very cool!!!!!!
A better rolling mechanic is the only real addition I can think to suggest. :)
Nice! Neat implementation of dice rolling mechanics. I particularly enjoyed trying to fling the dice into the spots I wanted my defenses to be placed. I also thought it was funny that the dice could run over the enemies!
Really nice and polished game on almost every aspect from physics to movement to graphics. Only note is that after some time due to the dead bodies not responding the performance would start to drop. Would love to see you expand on the idea. Great job!