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Dice Grower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4307 | 2.200 | 2.200 |
Overall | #5220 | 1.733 | 1.733 |
Presentation | #5486 | 1.600 | 1.600 |
Enjoyment | #5637 | 1.400 | 1.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool idea, but i found the gameplay sorta confusing
very easy to get stuck by running out of money or the game just breaking. There's no clear objective either
Missing sounds, the tutorial UI is pretty hard to see. game constantly gave me the wrong dice from growin which made me broke and had to restart with no clear indication if I could sell the dice for a worser value. Cool early concept though. Maybe with some more fleshing out it could be a relaxing and fun game.